Hunyuan 3D in ArtCraft: Turn Images into 3D Meshes
Tencent's Hunyuan 3D is the largest model family in ArtCraft's 3D catalog. Here is how the versions differ and how meshes fit into an ArtCraft scene.
By ArtCraft Tips Editorial TeamLast updated 2 min read
Hunyuan 3D is Tencent's family of image-to-3D models, and it is the biggest family in ArtCraft's 3D catalog with eight versions. In ArtCraft, these models power image to 3D mesh: "Turn an image into a 3D object you can position, rotate, and frame precisely."
Hunyuan 3D models in ArtCraft
Hunyuan 3D models in ArtCraft · 3D meshes
Full catalog →- Hunyuan 3D 2.0Available
- Hunyuan 3D 2.1Available
- Hunyuan 3D 3Available
- Hunyuan 3D 3 SketchAvailable
- Hunyuan 3D 3.1 ProAvailable
- Hunyuan 3D 3.1 RapidAvailable
- Hunyuan 3D 3.1 PartAvailable
- Hunyuan 3D 3.1 Smart TopologyAvailable
Status from the official ArtCraft README, refreshed automatically once a day.
How the versions differ
ArtCraft's README lists the models without describing each one. Based on their names and Tencent's public releases, here is a practical way to think about them:
| Model | Likely use |
|---|---|
| Hunyuan 3D 3.1 Pro | Highest-quality meshes for hero props close to the camera |
| Hunyuan 3D 3.1 Rapid | Fast generation for blocking out scenes |
| Hunyuan 3D 3.1 Part | Meshes split into separate parts |
| Hunyuan 3D 3.1 Smart Topology | Cleaner mesh structure, useful if you plan to edit the mesh |
| Hunyuan 3D 3 Sketch | Generating from sketches or drawings |
| Hunyuan 3D 3, 2.1, 2.0 | Earlier generations, mainly for comparison |
When in doubt, block the scene with a fast model, then regenerate only the objects that end up close to the camera with a higher-quality one.
Other 3D mesh models in ArtCraft
| Model | Provider |
|---|---|
| Tripo3D H3.1 | Tripo |
| Meshy 6 | Meshy |
| Rodin 2.5 Fast | Hyper3D (Deemos) |
Different models handle different subjects better. If a character or object comes out wrong, try the same image with another provider.
Getting good meshes from images
The input image matters more than anything else:
- Remove the background first. ArtCraft's background removal gives the model a clean subject to work with.
- Show one object, fully. A single, uncropped object on a plain background works best. Cut-off edges become holes or guesses.
- Use a three-quarter view. It shows the front and side, so the model has more information about the shape.
- Avoid heavy shadows and reflections. They can be baked into the shape or texture.
- Keep it simple. Thin parts like wires, hair strands, and chair legs are the hardest to reconstruct.
Using meshes in an ArtCraft scene
Meshes are a means to an end: they let you control the composition before a model renders the final image.
Generate the mesh
Run image to 3D mesh on a cleaned-up image of your prop or character.
Place it in the scene
Position, rotate, and scale it alongside backdrops, cutouts, and posed characters.
Set the camera
Frame the shot. Because the object is 3D, you can view it from any angle.
Render
Render with an image model and describe the materials and lighting in the prompt. The mesh doesn't need perfect textures, since the image model repaints the surface.
The 3D compositing tutorial covers the full workflow, including when a flat cutout is good enough and when a mesh is worth the extra cost.
Frequently asked questions
What is Hunyuan 3D?
Hunyuan 3D is Tencent's family of AI models that generate 3D meshes from images. ArtCraft uses it for its image to 3D mesh feature, alongside Tripo3D, Meshy, and Rodin.
How many 3D models does ArtCraft support?
The official README lists 11 mesh models: eight Hunyuan 3D versions, Tripo3D H3.1, Meshy 6, and Rodin 2.5 Fast.
What are 3D meshes used for in ArtCraft?
Meshes let you position, rotate, and frame objects precisely in a 3D scene. An image model then renders the final shot from your camera angle, so the mesh controls the layout while the prompt controls the look.